﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Ex05.MemoryGameLogic
{
    public class BoardSize
    {
        private int m_Height;
        private int m_Width;

        public int Height
        {
            get { return m_Height; }
        }

        public int Width
        {
            get { return m_Width; }
        }

        public BoardSize(int i_Height, int i_Width)
        {
            m_Height = i_Height;
            m_Width = i_Width;
        }

        public override string ToString()
        {
            return string.Format("{0} x {1}", m_Height, m_Width);
        }
    }
}
